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BowsEdit

Quick Shot Aimed Shot
Quick Shot
+0% chance to hit,
-4% chance to hit
per tile distance
BowSkillAimedShot
+10% chance to hit,
-2% to hit
per tile distance
AP Fatigue AP Fatigue
4 15 8 25

Bows use ammo from an equipped arrow quiver. One quiver has maximum 10 ammo. Ammo for quivers will refill automatically outside combat from your global ammo stockpile.

Bows have a greater range than their initial range if you are shooting downhill.

View range and maximum firing range with bows is increased by 1 with Bow Mastery Perk.

Name Worth Damage Ignores Armor Vs. Armor Range Durability Max. Fatigue
Wonky Bow
Bow 04
100 30-50 35% 55% 7 48 -6
Short Bow
Bow 02
200 30-50 35% 60% 7 60 -4
Hunting Bow
Bow 01
600 40-60 35% 65% 7 80 -6
War Bow
War Bow 01
2900 50-70 35% 65% 7 100 -6
Masterwork Bow

(via an event)
Bow 03

3500 50-75 35% 75% 7 92-110 -6
Boondock Bow
(Goblin Ambusher)
Bow goblin 01
250 25-40 35% 65% 6 52 -3
Reinforced Boondock Bow
(Goblin Ambusher)
Bow goblin 02
500 25-40 35% 65% 7 62 -4
Ranged Weapons
Throwing Weapons  • Bows  • Crossbows