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InjuriesConceptDrawing

Injuries are (mostly) negative status effects inflicted upon getting hit for a certain amount of damage by regular attacks or sustained after some events. Injuries can be temporary or permanent.[1]

Temporary injuries[]

Main article: Temporary Injuries

Effects[]

Name Hitpoints Bleeding Action Points Additional Action Points per tile Fatigue Fatigue recovery Resolve Initiative Melee Skill Ranged Skill Melee Defense Ranged Defense Damage inflicted Vision
Broken ArmInjury icon 18
−50% −50% −50%
Broken LegInjury icon 04
2 −40%
Broken NoseInjury icon 22
−5
Broken RibsInjury icon 20
−40%
Bruised LegInjury icon 26
1 −20%
Burnt FaceInjury icon 48
−25% −25% −25% −25% -2
Burnt HandsInjury icon 47
−25% −25%
Burnt LegInjury icon 46
1 −20%
Crushed FingerInjury icon 21
−5% −5%
Crushed WindpipeInjury icon 38
−50% −10
Cut Achilles TendonInjury icon 28
2 −30%
Cut ArmInjury icon 07
−15% −15%
Cut Arm SinewInjury icon 33
−40%
Cut ArteryInjury icon 31
−35% 3
Cut Leg MusclesInjury icon 06
−40% −40%
Cut Neck VeinInjury icon 30
−50% 6
Deep Abdominal CutInjury icon 32
−25% −25%
Deep Chest CutInjury icon 09
−35% −35% −35% −35%
Deep Face CutInjury icon 10
−25% −25% −25% −25% −2
Dislocated ShoulderInjury icon 03
−3
Exposed RibsInjury icon 27
−35%
Fractured ElbowInjury icon 23
−25%
Fractured HandInjury icon 01
−20% −20%
Fractured RibsInjury icon 02
−30%
Fractured SkullInjury icon 05
−50% −50% −50% −50% −50% −2
Grazed Eye SocketInjury icon 43
−50% −2
Grazed KidneyInjury icon 37
−60%
Grazed NeckInjury icon 44
−15% 1
Infected WoundInjury icon 16
−25% −25%
Inhaled FlamesInjury icon 49
−2 −40%
Injured Knee CapInjury icon 40
2 −40%
Injured ShoulderInjury icon 12
−25%
Pierced Arm MusclesInjury icon 13
−25% −25%
Pierced CheekInjury icon 45
−3
Pierced ChestInjury icon 35
−20%
Pierced HandInjury icon 41
−20% −20%
Pierced Leg MusclesInjury icon 11
−30% −30%
Pierced LungInjury icon 36
−60%
Pierced SideInjury icon 14
−20%
Ripped EarInjury icon 42
−15%
Severe ConcussionInjury icon 17
−50% −50% −50% −50% −50% −2
SicknessInjury icon 25
−25% −25% −25% −25% −25% −25% −25% −25% −2
Smashed HandInjury icon 19
−40% −40%
Split HandInjury icon 08
−50% −50%
Split NoseInjury icon 34
−5
Split ShoulderInjury icon 29
−50%
Sprained AnkleInjury icon 24
1 -20%
Stabbed GutsInjury icon 39
−40% −40%

Parameters[]

Name Type
Part
Threshold in % of max Hitpoints
Min days wounded
Max days wounded
Broken ArmInjury icon 18
Blunt Body 50% 5 7
Broken LegInjury icon 04
Blunt Body 50% 5 7
Broken NoseInjury icon 22
Blunt Head 25% 3 5
Broken RibsInjury icon 20
Blunt Body 50% 5 7
Bruised LegInjury icon 26
Blunt Body 25% 2 3
Burnt FaceInjury icon 48
Burning Head 25% 3 4
Burnt HandsInjury icon 47
Burning Body 50% 4 5
Burnt LegInjury icon 46
Burning Body 25% 2 3
Crushed FingerInjury icon 21
Blunt Body 25% 2 3
Crushed WindpipeInjury icon 38
Blunt Head 50% 3 5
Crushed WindpipeInjury icon 38
Piercing Head 50% 3 5
Cut Achilles TendonInjury icon 28
Cutting Body 50% 3 5
Cut ArmInjury icon 07
Cutting Body 25% 2 4
Cut Arm SinewInjury icon 33
Cutting Body 25% 4 6
Cut ArteryInjury icon 31
Cutting Body 25% 1 3
Cut Leg MusclesInjury icon 06
Cutting Body 25% 3 5
Cut Neck VeinInjury icon 30
Cutting Head 50% 1 4
Deep Abdominal CutInjury icon 32
Cutting Body 25% 3 4
Deep Chest CutInjury icon 09
Cutting Body 50% 5 6
Deep Face CutInjury icon 10
Cutting Head 50% 2 3
Dislocated ShoulderInjury icon 03
Blunt Body 50% 5 7
Exposed RibsInjury icon 27
Cutting Body 35% 3 6
Fractured ElbowInjury icon 23
Blunt Body 25% 3 5
Fractured HandInjury icon 01
Blunt Body 25% 3 4
Fractured RibsInjury icon 02
Blunt Body 25% 3 4
Fractured SkullInjury icon 05
Blunt Head 60% 6 9
Grazed Eye SocketInjury icon 43
Piercing Head 50% 2 4
Grazed KidneyInjury icon 37
Piercing Body 50% 3 6
Grazed NeckInjury icon 44
Cutting Head 25% 1 2
Grazed NeckInjury icon 44
Piercing Head 25% 1 2
Infected WoundInjury icon 16
3 4
Inhaled FlamesInjury icon 49
Burning Head 50% 4 6
Injured Knee CapInjury icon 40
Piercing Body 50% 5 8
Injured ShoulderInjury icon 12
Piercing Body 25% 3 4
Pierced Arm MusclesInjury icon 13
Piercing Body 25% 3 4
Pierced CheekInjury icon 45
Cutting Head 25% 1 2
Pierced CheekInjury icon 45
Piercing Head 25% 1 2
Pierced ChestInjury icon 35
Piercing Body 25% 3 4
Pierced HandInjury icon 41
Piercing Body 25% 3 4
Pierced Leg MusclesInjury icon 11
Piercing Body 25% 3 5
Pierced LungInjury icon 36
Piercing Body 50% 5 7
Pierced SideInjury icon 14
Piercing Body 25% 3 4
Ripped EarInjury icon 42
Cutting Head 25% 2 3
Ripped EarInjury icon 42
Piercing Head 25% 2 3
Severe ConcussionInjury icon 17
Blunt Head 50% 3 5
SicknessInjury icon 25
1 3
Smashed HandInjury icon 19
Blunt Body 50% 4 6
Split HandInjury icon 08
Cutting Body 50% 5 7
Split NoseInjury icon 34
Cutting Head 25% 2 4
Split ShoulderInjury icon 29
Cutting Body 50% 4 6
Sprained AnkleInjury icon 24
Blunt Body 25% 2 3
Stabbed GutsInjury icon 39
Piercing Body 50% 3 5

Permanent injuries[]

Main article: Permanent Injuries
Name Hitpoints Additional Action Points per tile Fatigue Resolve Initiative Melee Skill Ranged Skill Melee Defense Ranged Defense Vision Experience gain Content in reserve
Brain DamageInjury permanent icon 12
+15% −25% −25%
Broken Elbow JointInjury permanent icon 08
−20% −20% −30%
Broken KneeInjury permanent icon 11
−40% −40% −40%
Partly Collapsed LungInjury permanent icon 05
−40%
Maimed FootInjury permanent icon 06
1 −20%
Missing EarInjury permanent icon 01
−10%
Missing EyeInjury permanent icon 03
−50% −2
Missing FingerInjury permanent icon 02
−5% −5%
Missing NoseInjury permanent icon 04
−10%
TraumatizedInjury permanent icon 13
−40% −30%
Weakened HeartInjury permanent icon 14
−30%

References[]

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