Battle Brothers Wiki
Advertisement

Settlements[]

Towns[]

These are civilian Settlements, from smallest to largest. As with Fortifications, size has an influence on prices. Weapons and Armor are usually lower in quality[1] as Towns tend to focus on Trade.

Townhall 01
Townhall 02
Townhall 03
Small Village Medium Village City

Kennels and Specialized Shops can be found.
No military attached locations.
 

Tavern is guaranteed.
Possible military attached locations:
Wooden Watchtower.

Tavern and Temple are guaranteed.
Possible military attached locations:
Wooden Watchtower, Militia Barracks.


Fortifications[]

These are military Settlements, from smallest to largest. As with Towns, size has an influence on prices. They are more likely to offer high grade Weapons and Armor[1] in Specialized Shops[2] as well as experienced recruits[3]. They house stronger regiments.

Stronghold 01
Stronghold 02
Stronghold 03
Wooden Keep Stone Keep Citadel
Specialized Shops can be found.
Kennels are more likely to be found.[2]
Possible military attached locations:
Wooden Watchtower.

Armorer and Weaponsmith are guaranteed (with few exceptions).
Kennels can appear.
Possible military attached locations:
Stone Watchtower, Barracks.

Armorer and Weaponsmith are guaranteed (with few exceptions).
Kennels never appear.
Possible military attached locations:
Stone Watchtower, Barracks.


Attached Locations[]

Attached locations are small specialized locations outside a settlement that influence heavily the available goods, services and recruitment options of that settlement.[4]

Most locations produce goods that can be found in the Settlement marketplace. The settlement's market prices also increase with the number of its attached locations.

Some Attached Locations also attract recruits of certain Backgrounds. See Character Backgrounds (sources).

Attached Locations as well as other elements of the world map are randomly generated. As a result, some locations may not appear on a given map.


Military[]

House militia or soldiers. More Militia, Deserters and Retired Soldiers appear for recruitment. (Fortified) Barracks also attract Sellswords and Hedge Knights.

Watchtowers and Barracks[]

Wooden watchtower 01
Stone watchtower 01
Militia trainingcamp 01
Fortified outpost 01
Wooden Watchtower Stone Watchtower Militia Barracks Barracks


Specialized Shops and Marketplace assortment[]

Armorer and Weaponsmith[]

Blast furnace 01
Leather tanner 01
Ore smelters 01
Iron mine 01
Blast Furnace Leather Tanner Ore Smelters Surface Iron Vein
The Armorer will produce
heavy Armor
Increases the availability
of light Armor
The Weaponsmith will produce
high grade Weapons
Increases the selection
of Weapons available


Supplies[]

Workshop 01
Fletchers hut 01
Herbalists grove 01
Workshop Arrow Maker's Shed Herbalist's Grove
Produces Supplies icon Tools and Supplies Produces Ammo icon Ammunition Produces Medicine icon Medical Supplies


Provisions[]

Bee keeper 01
Brewery 01
Fishing huts 01
Gatherers hut 01
Beekeeper Brewery Fishing Huts Gatherer's Hut
Produces Mead Mead Produces Beer Beer Produces Fish Dried Fish
More Inventory throwing net Throwing Nets become available
Produces Roots and Berries Roots and Berries
Goat herd 01
Goat Pens (Oriental)
Hunter 01
Mushroom grove 01
Goat Pens Goat Pens (southern) Hunter's Cabin Mushroom Grove
Produces Goat Cheese Goat Cheese Produces Inventory provisions 22 Dried Lamb Produces Cured Venison Cured Venison Produces Mushrooms Mushrooms
Mushrooms 01 Strange Mushrooms become available
Orchard 01
Pig farm 01
Plantation
Wheat farm 01
Orchard Pig Farm Plantation Wheat Fields
Produces Dried Fruits Dried Fruits Produces Smoked Ham Smoked Ham Produces Inventory provisions 20 Dates Produces Ground Grains Ground Grains and BreadBread
Winery 01
Winery
Produces Wine Wine


Trade[]

Amber collector 01
Dye maker 01
Gem mine 01
Incense Dryer
Amber Collector Dye Maker Gem Mine Incense Dryer
Produces Amber Amber Shards Produces Dyes Dyes Produces Gems Uncut Gems Produces Incense Incense
Lumber camp 01
Peat pit 01
Plantation
Salt mine 01
Lumber Camp Peat Pit Plantation Salt Mine
Produces Quality wood Quality Wood
Attracts LumberjackLumberjacks
Produces Bricks Peat Bricks Produces Spices Spices Produces Salt Salt
Silk Farm
Copper vein 01
Trapper 01
Wool spinner 01
Silk Farm Surface Copper Vein Trapper Wool Spinner
Produces Silk Silk Produces Copper bars Copper Ingots Produces Furs Furs Produces Cloth Rolls Cloth Rolls


References[]

Advertisement