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Food
The total amount of provisions you carry. The average man requires 2 provisions per day and more on difficult terrain. Running out of provisions will lower morale and will eventually lead to your people deserting you before dying of starvation.

Provisions are food items in Battle Brothers. By default, hired characters require two units of provisions per day. The Gluttonous and Spartan traits affect this amount. Each type of provision will spoil after a specific amount of time. More expensive provisions usually take longer to spoil than cheaper provisions. Your mercenaries will always consume provisions with the least spoil time.

If you fail to feed your mercenaries, their mood will decrease and after a while and if angered enough they may decide to desert your company.

Food variety may affect your company's mood in different ways. The Good Food Variety event will boost the mood of your men; the No Food Variety event, on the contrary, can result in the mood penalty for the mercenaries; Fat and Gluttonous are affected stronger than others, while Spartan brothers are indifferent to provisions variety in any way. Gladiators require high priced provisions to maintain their adequate mood, while lowborn mercenaries are well used to the most basic food around (ground grains). A wide variety of provision types is required to be able to hire the follower cook, while all provision types are necessary for one of the company's ambition completion.

Purchasable Provisions[]

Inventory provisions 03
Ground Grains
Base worth: 50Crowns
Spoil time: 7 days
Inventory provisions 21
Rice
Base worth: 60Crowns
Spoil time: 8 days
Inventory provisions 04
Roots and Berries
Base worth: 60Crowns
Spoil time: 8 days
Inventory provisions 05
Bread
Base worth: 65Crowns
Spoil time: 8 days
Inventory provisions 06
Dried Fish
Base worth: 70Crowns
Spoil time: 8 days
Inventory provisions 07
Mushrooms
Base worth: 70Crowns
Spoil time: 9 days
Inventory provisions 14
Beer
Base worth: 75Crowns
Spoil time: 10 days
 
Inventory provisions 08
Dried Fruits
Base worth: 80Crowns
Spoil time: 10 days
Inventory provisions 20
Dates
Base worth: 80Crowns
Spoil time: 10 days
Inventory provisions 09
Goat Cheese
Base worth: 85Crowns
Spoil time: 11 days
Inventory provisions 12
Mead
Base worth: 90Crowns
Spoil time: 11 days
Inventory provisions 11
Smoked Ham
Base worth: 95Crowns
Spoil time: 12 days
Inventory provisions 10
Cured Venison
Base worth: 95Crowns
Spoil time: 12 days
Inventory provisions 22
Dried Lamb
Base worth: 105Crowns
Spoil time: 13 days
 
Inventory provisions 13
Wine
Base worth: 110Crowns
Spoil time: 14 days
Inventory provisions 16
Masterfully Cured Rations
Base worth: 150Crowns
Spoil time: 16 days

Other Provisions[]

Inventory provisions 15
Strange Meat
Base worth: 50Crowns
Spoil time: 4 days
Inventory provisions 17
Black Marsh Stew
Base worth: 85Crowns
Spoil time: 12 days
Inventory provisions 19
Fermented Unhold Heart
Base worth: 150Crowns
Spoil time: 20 days

Notes[]

  • Base worth is indicated for a provision of 25 units at their highest spoil time value.
  • Spoil time is the best value provided for provisions bought at the Marketplace or looted from greenskin in case of Strange Meat.
  • Provisions looted from defeated enemies vary dramatically in their remaining spoil time. This is especially true for Strange Meat that most commonly will have only a day or two before spoil.
  • The follower Cook makes all provisions last 3 extra days.

Food consumption and terrain types[]

Terrain Food consumption
Plains, Farmland, Tundra, Oasis, Forest, Shore 1
Steppe, Snow, Snowy Forest, Hills, Swamp 1.1
Badlands 1.25
Desert 1.5
Mountains 2

To see some of the world terrain tiles images, see: Global Map.

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