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Global map bd

The world map is randomly generated at the beginning of each game. Every world is filled with settlements which can be independent or belong to Noble Factions. A typical setup would be 3 Houses that control 4 settlements each and roughly another 5 independent settlements. [1] Settlements are where the Player Company can resupply, find new recruits, enemy camps, secret locations that can be pillaged and destroyed.

Terrain TypesEdit

Various terrain provide different environment for tactical fight. With update [0.6.0.20] weather was added. Light snow can fall in the tundra and frozen north, and the latter can see even full-grown snow storms. For now, these weather effects are purely cosmetic.

ForestEdit

  • Trees, brushes and stones which block line of view and movement.
  • Moving on forest ground costs additional AP and builds up additional fatigue.
Forest
Forest2

Autumn WoodsEdit

  • Similar to the standard forests but less cramped.
  • Trees, brushes and stones which block line of view and movement.
Autumn Woods

Snowy ForestEdit

  • Slower movement (because of snow).
Snowy forest

SwampsEdit

  • Hard to move.
  • Moving on swampy terrain costs additional AP and builds up additional fatigue.
  • Gives penalty to combat skills. (Melee Defense, Melee Attack and Ranged Defense.)
Swamp

Steppe, Tundra and GrasslandEdit

  • Open areas with no special advantages or disadvantages.
Grasslands
Steppe
Tundra
Tundra 2

Hills and MountainsEdit

  • Often has big differences in height level.
Hills
Hills Steppe
Mountain

SnowEdit

  • Slower movement.
Snow

SeaEdit

  • Slower movement, if you can even walk on/over it.
Sea
Sea Snow

ReferencesEdit

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