There are several categories of weapons, and each weapon allows the wielder to use one or more different skills.
NOTES:
Unless stated differently, each skill deals the listed damage vs. HP, against armor it deals that damage modified by the armor effectiveness.
A hit to the head with any weapon causes 50% additional damage to HP, but not to the armor.
Orc Weapons require 5 additional fatigue points per skill use for humans.
For tactical use of some weapon types, visit the weapons section page. For more information about a specific weapon, visit the corresponding weapon page.
Concept drawings of some in-game melee weapons
Skills
Icon
Name
AP
Fatigue
Description
Stab
4
7
20%
Puncture
4
20
-15% chance to hit, completely ignores armor (100% ), no critical hits (body hits only), no Double Grip damage bonus
Deathblow
4
10
20% , but inflicts 33% more and does additional 20% against targets that have Dazed , Stunned or Trapped in Net status effects.
Slash
4
10
+10% chance to hit, 20%
Name
Worth
Damage
Ignores Armor
Vs. Armor
Durability
Max. Fatigue
Skills
DLC
Knife
30
15-25
20%
50%
32
Dagger
180
15-35
20%
60%
40
Notched Blade
350
20-30
20%
60%
44
-3
Rondel Dagger
400
20-40
20%
70%
50
Qatal Dagger
1000
30-45
20%
70%
60
One-Handed Swords [ ]
Skills
Icon
Name
AP
Fatigue
Description
Slash
4
10
+10% chance to hit, 20%
Gash
4
20
+10% chance to hit, 33% lower threshold to inflict injuries , 20%
Riposte
4
25
-10% chance to hit, counterattack missed or blocked melee attacks until next turn
Lunge
4
25
Moves next to target, ignores zone of control, scales with current , 25%
Puncture
4
20
-15% chance to hit, completely ignores armor (100% ), no critical hits (body hits only), no Double Grip damage bonus
Name
Worth
Damage
Ignores Armor
Vs. Armor
Durability
Max. Fatigue
Skills
DLC
Broken Ancient Sword
200
30-35
20%
75%
24
-3
Shortsword
350
30-40
20%
75%
48
-4
Saif
350
35-40
20%
65%
48
-4
Falchion
500
35-45
20%
70%
48
-6
Cruel Falchion
900
35-45
20%
70%
52
-4
Ancient Sword
850
38-43
20%
80%
42
-6
Scimitar
1000
40-45
20%
70%
48
-6
/
Arming Sword
1250
40-45
20%
80%
56
-6
Shamshir
2900
45-50
20%
75%
72
-8
/
Noble Sword
3200
45-50
20%
85%
72
-8
Fencing Sword
1550
35-50
20%
75%
48
-4
/
Notched Blade
350
20-30
20%
60%
44
-3
Two-Handed Swords [ ]
Skills
Icon
Name
AP
Fatigue
Description
Slash
4
13
+10% chance to hit, 20%
Overhead Strike
6
15
Does +20 , +5% chance to hit, 25%
Split
6
30
Hits 2 targets in a straight line, -5% chance to hit, 30%
Swing
6
30
Hits up to 3 targets counterclockwise, -5% chance to hit, 25%
Split Shield
6
20
Direct damage to shield
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Shield Damage
Durability
Max. Fatigue
Skills
DLC
Rhomphaia
1300
45-65
20%
105%
+5%
42
-10
Warbrand
1600
50-75
20%
75%
+5%
64
-10
Longsword
1700
65-85
25%
100%
+5%
12
60
-10
Greatsword
3200
85-100
25%
100%
+5%
16
72
-12
One-Handed Maces [ ]
Skills
Icon
Name
AP
Fatigue
Description
Bash
4
13
Target gets additional 10 , 40% (50% for Barbarian mace)
Knock Out
4
25
75% chance to stun target, does -50% , target gets additional 10 , 40% (50% for Barbarian mace)
Name
Worth
Damage
Ignores Armor
Vs. Armor
Durability
Max. Fatigue
Skills
DLC
Wooden Stick
35
15-25
40%
50%
32
-6
Claw Club
100
20-30
50%
75%
76
-10
Bludgeon
90
20-35
40%
75%
64
-8
Nomad Mace
100
25-35
40%
90%
64
-8
Light Southern Mace
400
30-40
40%
110%
72
-10
Morning Star
650
30-45
40%
100%
72
-10
Heavy Southern Mace
2000
35-50
40%
120%
80
-10
Winged Mace
2000
35-55
40%
110%
80
-10
Gnarly Staff
1000
25-35
40%
70%
56
-4
Tree Limb (Orc weapon)
150
25-40
40%
75%
44
-20
Cudgel (Orc weapon)
300
30-50
40%
90%
68
-20
Lute
120
5-10
40%
10%
2
-4
Two-Handed Maces [ ]
Skills
Icon
Name
AP
Fatigue
Description
Cudgel
6
15
Does +20 , 100% chance to daze target, target gets additional 20 , 50% (60% for Barbarian mace)
Strike Down
6
30
75% chance to stun target for 2 turns, does -50% , target gets additional 20 , 50% (60% for Barbarian mace)
Split Shield
6
20
Direct damage to shield
Crumble
6
15
Target gets additional 10 ; -15% chance to hit adjacent enemies, 40%
Knock Over
6
30
75% chance to stun target, does -50% , target gets additional 10 ; -15% chance to hit adjacent enemies, 40%
Thrust
6
15
+20% chance to hit, 25%
Knock Out
6
30
75% chance to stun target, does -50% , target gets additional 10 , 40%
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Durability
Shield Damage
Max. Fatigue
Skills
DLC
Two-Handed Spiked Mace
900
50-70
60%
115%
±0%
72
20
-14
Two-Handed Mace
1100
50-75
50%
115%
±0%
80
20
-14
Two-Handed Flanged Mace
1900
75-95
50%
125%
±0%
120
26
-16
Polemace
1400
60-75
40%
120%
+5%
64
-14
Goedendag
600
45-75
25%
110%
±0%
64
-14
One-Handed Spears [ ]
Skills
Icon
Name
AP
Fatigue
Description
Thrust
4
10
+20% chance to hit, 25%
Ignite
4
5
Can hit up to 2 targets; does 40-60 with 90% and 20% ; hit chance is based on , grants +40 for skill use.
Spearwall
4
30
Does -50% ; canceled if it misses to land a hit on opponent.
Name
Worth
Damage
Ignores Armor
Vs. Armor
Durability
Max. Fatigue
Skills
DLC
Militia Spear
180
25-30
25%
90%
48
-6
Ancient Spear
150
20-35
25%
100%
36
6
Goblin Skewer
300
25-35
25%
70%
36
-3
Boar Spear
750
30-35
25%
95%
64
-8
Fire Lance
750
30-35
25%
110%
48
-12
Fighting Spear
2250
35-40
25%
100%
72
-10
Two-Handed Spears [ ]
Skills
Icon
Name
AP
Fatigue
Description
Prong
6
15
+10% chance to hit; -15% chance to hit adjacent enemies, 25%
Spearwall
6
35
Does -50% ; canceled if it misses to land a hit on opponent. Has a range of 1 tile.
Thrust
6
15
+20% chance to hit, 25%
Knock Out
6
30
75% chance to stun target, does -50% , target gets additional 10 , 40%
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Durability
Max. Fatigue
Skills
DLC
Warfork
400
40-60
25%
100%
+5%
50
-10
Spetum
750
55-75
25%
100%
+5%
60
-14
Goedendag
600
45-75
25%
110%
±0%
64
-14
One-Handed Axes [ ]
Skills
Icon
Name
AP
Fatigue
Description
Chop
4
13
Does +50% additional damage to on , 30% (40% for Barbarian axe)
Split Shield
4
15
Direct damage to shield
Batter
4
14
Inflicts at least 10 damage, 50% (60% for Barbarian hammer)
Name
Worth
Damage
Ignores Armor
Vs. Armor
Shield Damage
Durability
Max. Fatigue
Skills
DLC
Hatchet
210
25-40
30%
110%
8
52
-6
Crude Axe
800
30-40
40%
120%
12
82
-12
Handaxe
900
30-45
30%
120%
12
68
-10
Fighting Axe
2800
35-55
30%
130%
16
80
-12
Head Splitter (Orc weapon)
1100
35-65
30%
130%
16
64
-22
Axehammer
800
20-30
60%
200%
14
96
-10
Two-Handed Axes [ ]
Skills
Icon
Name
AP
Fatigue
Description
Split Man
6
15
Hits both head and body for additional damage, 40% (50% for Barbarian axe)
Round Swing
6
35
Hits up to 6 targets, -15% chance to hit, -10% (30% ) (40% for Barbarian axe)
Split
6
30
Hits 2 targets in a straight line, -5% chance to hit, 30%
Split Shield
6
20
Direct damage to shield
Strike
6
15
Normal attack; -15% chance to hit targets directly adjacent, 30%
Split Shield
6
25
Direct damage to shield
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Shield Damage
Durability
Max. Fatigue
Skills
DLC
Woodcutter's Axe
400
35-70
40%
125%
±0%
30
48
-14
Heavy Rusty Axe
2000
75-90
50%
150%
±0%
36
96
-16
Bardiche
2200
75-95
40%
130%
±0%
24
64
-16
Greataxe
2400
80-100
40%
150%
±0%
36
80
-16
Man Splitter (Orc weapon)
1500
90-120
40%
160%
±0%
42
64
-34
Longaxe
1200
70-95
30%
110%
+5%
24
72
-14
One-Handed Flails [ ]
Skills
Icon
Name
AP
Fatigue
Description
Flail
4
13
Ignores the defense bonus of shields, 30%
Lash
4
25
100% (if the attack hits), 30%
Cascade
4
13
Ignores the defense bonus of shields, will make 3 separate strikes for 1/3 of the weapon's damage each, 30%
Hail
4
25
100% chance to hit the head (if the attack hits), will make 3 separate strikes for 1/3 of the weapon's damage each, 30%
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Durability
Max. Fatigue
Skills
DLC
Wooden Flail
40
10-25
30%
50%
+10%
32
-6
Reinforced Wooden Flail
300
20-45
30%
80%
+10%
40
-7
Flail
1300
25-55
30%
100%
+10%
72
-8
Three-Headed Flail
1500
30-75
30%
100%
+10%
60
-10
Two-Handed Flails [ ]
Skills
Icon
Name
AP
Fatigue
Description
Pound
6
15
Does +20 , +10% (40% ) and additional +10% on , 30% chance to stun target; ignores the defense bonus of shields.
Thresh
6
35
Hits up to 6 targets, -15% chance to hit, 20% chance to stun target, 30%
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Durability
Max. Fatigue
Skills
DLC
Two-Handed Wooden Flail
500
30-60
30%
80%
+15%
56
-14
Two-Handed Flail
1400
45-90
30%
115%
+15%
80
-16
Berserk Chain (Orc weapon)
1300
50-100
30%
125%
+15%
64
-30
One-Handed Cleavers [ ]
Skills
Icon
Name
AP
Fatigue
Description
Cleave
4
12
Inflicts 5 bleeding damage each turn for 2 turns (Caused by losing at least 6 ), 25% (35% for Barbarian cleavers)
Decapitate
4
20
Target gets decapitated when killed with this skill (if possible), has a damage bonus that scales with lost health, 25% (35% for Barbarian cleavers)
Whip
4
15
Has a range of 3 tiles, inflicts two stacks of 5 bleeding damage each turn for 2 turns (Caused by losing at least 6 ), 10% (20% for Barbarian whip)
Disarm
5
30
Has a range of 3 tiles, disarmed opponents can't use any weapon skills for 1 turn, -20% chance to hit
Name
Worth
Damage
Ignores Armor
Vs. Armor
Durability
Max. Fatigue
Skills
DLC
Antler Cleaver
120
20-30
35%
75%
48
-8
Butcher's Cleaver
110
20-35
25%
75%
40
-6
Falx
350
25-35
25%
80%
30
-6
Blunt Cleaver
600
30-40
35%
80%
66
-10
Scramasax
700
30-45
25%
80%
56
-8
Khopesh
1300
35-55
25%
120%
42
-10
Military Cleaver
1900
40-60
25%
90%
80
-12
Head Chopper (Orc weapon)
1100
40-70
25%
110%
52
-18
Thorned Whip
400
15-25
20%
30%
40
-6
Battle Whip
450
15-30
10%
25%
40
-6
/
Two-Handed Cleavers [ ]
Skills
Icon
Name
AP
Fatigue
Description
Cleave
4
15
Inflicts 5 bleeding damage each turn for 2 turns (Caused by losing at least 6 ), 25% (35% for Barbarian cleaver)
Decapitate
4
20
Target gets decapitated when killed with this skill (if possible), has a damage bonus that scales with lost health, 25% (35% for Barbarian cleavers)
Split Shield
6
20
Direct damage to shield
Name
Worth
Damage
Ignores Armor
Vs. Armor
Shield Damage
Durability
Max. Fatigue
Skills
DLC
Two-Handed Saif
1800
50-70
25%
90%
54
-10
Rusty Warblade
1600
60-80
35%
110%
16
52
-18
Crypt Cleaver
2000
60-80
25%
120%
16
48
-16
Two-Handed Scimitar
2400
65-85
25%
110%
16
64
-14
One-Handed Hammers [ ]
Skills
Icon
Name
AP
Fatigue
Description
Batter
4
14
Inflicts at least 10 damage, 50% (60% for Barbarian hammer)
Destroy Armor
4
25
Does 50% more , inflicts exactly 10 damage
Split Shield
4
15
Direct damage to shield
Name
Worth
Damage
Ignores Armor
Vs. Armor
Durability
Max. Fatigue
Shield Damage
Skills
DLC
Pickaxe
120
15-30
50%
150%
56
-10
Axehammer
800
20-30
60%
200%
96
-10
14
Military Pick
900
20-35
50%
200%
80
-8
Warhammer
2300
30-40
50%
225%
100
-8
Two-Handed Hammers [ ]
Skills
Icon
Name
AP
Fatigue
Description
Smite
6
15
Does +20 , 100% chance to stagger target, 50% (60% for Barbarian hammer)
Shatter
6
30
Hits up to 3 targets counterclockwise, -10% chance to hit, 33% chance to stagger target, 33% chance to knock back target, 40% (50% for Barbarian hammer)
Split Shield
6
20
Direct damage to shield
Batter
6
15
Inflicts at least 10 damage; -15% chance to hit adjacent enemies, 50%
Demolish Armor
6
35
Does 45% more , inflicts exactly 10 damage; -15% chance to hit adjacent enemies
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Shield Damage
Durability
Max. Fatigue
Skills
DLC
Two-Handed Mallet
500
40-70
50%
150%
20
50
-14
Two-Handed Skull Hammer
1300
45-65
60%
180%
26
120
-16
Two-Handed Hammer
2000
60-90
50%
200%
26
120
-18
Polehammer
1500
50-75
50%
185%
+5%
100
-14
Skills
Icon
Name
AP
Fatigue
Description
Impale
6
15
+10% chance to hit; -15% chance to hit targets directly adjacent, 30%
Repel
6
25
+10% chance to hit, pushes target one tile away, 100% chance to stagger , target accumulates 10 ; -15% chance to hit targets directly adjacent Removes Shieldwall , Spearwall , Riposte (doesn't work if target wasn't moved by the skill)
Strike
6
15
+5% chance to hit; -15% chance to hit targets directly adjacent, 30%
Hook
6
25
+10% chance to hit, target is pulled closer to user, 100% chance to stagger ; required range of 2 tiles Removes Shieldwall , Spearwall , Riposte (doesn't work if target wasn't moved by the skill)
Rupture
5
12
+5% chance to hit, inflicts 5 bleeding damage each turn for 2 turns (Caused by losing at least 6 ); -15% chance to hit targets directly adjacent, 25%
Reap
6
30
Hits up to 3 targets counterclockwise; -5% (25% ) ; -15% chance to hit targets directly adjacent
Name
Worth
Damage
Ignores Armor
Vs. Armor
Chance to hit head
Durability
Max. Fatigue
Skills
DLC
Pitchfork
150
30-50
30%
75%
+5%
40
-14
Broken Ancient Bladed Pike
350
35-55
30%
80%
+5%
26
-12
Hooked Blade
700
40-70
30%
110%
+5%
55
-12
Jagged Pike
800
50-70
25%
90%
+5%
40
-8
Battle Standard
1500
50-70
30%
100%
±0%
64
-15
Ancient Bladed Pike
600
55-80
30%
125%
+5%
30
-14
Warscythe
700
55-80
30%
105%
±0%
36
-16
Swordlance
1300
60-80
30%
90%
±0%
52
-14
Pike
900
60-80
30%
100%
+5%
64
-14
Billhook
1400
55-85
30%
140%
+5%
72
-14