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Settlements can inherit different kinds of states. These are not limited to one at a time, as such a settlement can inherit multiple states at the same time.

These states can affect the offered prices for trade and other items, the availability of recruits, as well as being an indicator of which type of contract this settlement is likely to have available.

Settlement effect 01 Marauding Greenskins
Settlement suffer attacks from nearby orcs camp.
  • Greatly lower availability of any items or trade goods on market or specialized shops
  • Increase price if player buying but reduce price if player selling
Settlement effect 02 Effect/Status Name
Description.
  • Notes
  • Notes
Settlement effect 03 Well Supplied
Settlement received a caravan(usually escorted by player) .
  • goods and items are more available and in greater number
  • it lower price for player buying items on market
  • sometimes rare items spawn in specialized shops
Settlement effect 04 Effect/Status Name
Description.
  • Notes
  • Notes
Settlement effect 05 Cheerful Mood
Appear after player reclaim artifact/holy object for a village
  • it lower price for player buying items on market
  • Notes
Settlement effect 06 Safe roads
Connected with patrol contract.
  • goods and items are more available and in greater number
  • it lower price for player buying items on market
Settlement effect 07 Effect/Status Name
Description.
  • Notes
  • Notes
Settlement effect 08 Raided
Recently raided, by bandits or undead.
  • reduce availability of items in shops
  • Increase price if player buying but reduce price if player selling
Settlement effect 09 Scared villagers
Scared villagers. Something going on in nearby cemetery or crypt
  • reduce availability of items in shops
  • Increase price if player buying but reduce price if player selling
  • reduce number of possible recruits
Settlement effect 10 Effect/Status Name
Description.
  • Notes
  • Notes
Settlement effect 11 Disappearing villagers
People are missing, something eating them.
  • sually connected with a contract to slaughter wolves or neoghoulsus
  • reduce availability of items in shops
  • Increase price if player buying but reduce price if player selling
  • reduce number of possible recruits
Settlement effect 12 Ambushed trade roads
Settlements caravans are ambushed, cutting settlement from trade.
  • it greatly increase price of selling goods and items here which make it best place to sell loot
  • also increase prices for stuff on the market, making resupplying costly

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