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Money

Trade is conducted throughout settlements with trade caravans. It is one option for the player to get crowns besides fighting and killing, destroying enemy camps or fulfilling contracts. The player can benefit from trade simply by buying goods where they are cheap and selling them where they are expensive.

Selling and buying[]

What you basically want for trading is to have a good relationship to all towns and villages producing valuable trade goods (even some sorts of Food can be used as trade goods but it's usually less efficient).

The selling/buying price of goods depends on the following circumstances:

  • Is it a village or a town? Villages often produce cheaper and towns pay more for such items.
    (Take note, that if a town produces the same goods as a village, the town will most likely pay a very low price for it.)
  • Is the settlement in good shape or is something bothering it?
    Ambushed trade routes, missing villagers or other problems cause a settlement to have a reduced set of wares and/or price.
  • Ambushed trade routes however can be used to your advantage as it raises the prices at which you sell wares too... A poorly supplied city will make you richer... but you won't find as much equipment there and it will be expensive.
  • Is your relation with the settlement good?
    Better relations grant better selling and buying prices. One ways to strengthen the relation between the player and a settlement is to successfully complete Contracts for it.

Some insights and findings are present here and here.

Trade goods[]

Trade goods are produced in settlements with special attached locations, and can be bought and sold for profit.

Trade goods can be reclaimed from enemy parties and camps or found in different events. The same can be done with Provisions and Treasures.

Bricks
Peat Bricks
Base worth: 100Crowns
Cloth Rolls
Cloth Rolls
Base worth: 140Crowns
Quality wood
Quality Wood*
Base worth: 180Crowns
Copper bars
Copper Ingots
Base worth: 220Crowns
Amber
Amber Shards
Base worth: 260Crowns
Furs
Furs
Base worth: 300Crowns
 
Spices
Spices
Base worth: 320Crowns
Salt
Salt
Base worth: 340Crowns
Incense
Incense
Base worth: 380Crowns
Dyes
Dyes
Base worth: 400Crowns
Silk
Silk
Base worth: 460Crowns
Gems
Uncut Gems
Base worth: 520Crowns


*Is needed to craft a Masterwork Bow.

Supplies[]

Provisions Ammunition Tools and Supplies Medical Supplies
Food
Ammo
Armor parts
Medicine
Feeds Brothers
Base worth:
varies
Reloads Ammunition
Base worth:
100Crowns for 50Ammo icon
Repairs Equipment
Base worth:
200Crowns for 20Supplies icon
Heals Wounds
Base worth:
200Crowns for 20Medicine icon
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