Trade is conducted throughout settlements with trade caravans. It is one option for the player to get crowns besides fighting and killing, destroying enemy camps or fulfilling contracts. The player can benefit from trade simply by buying goods where they are cheap and selling them where they are expensive.
Selling and buying[]
What you basically want for trading is to have a good relationship to all towns and villages producing valuable trade goods (even some sorts of Food can be used as trade goods but it's usually less efficient).
The selling/buying price of goods depends on the following circumstances:
- Is it a village or a town? Villages often produce cheaper and towns pay more for such items.
(Take note, that if a town produces the same goods as a village, the town will most likely pay a very low price for it.) - Is the settlement in good shape or is something bothering it?
Ambushed trade routes, missing villagers or other problems cause a settlement to have a reduced set of wares and/or price. - Ambushed trade routes however can be used to your advantage as it raises the prices at which you sell wares too... A poorly supplied city will make you richer... but you won't find as much equipment there and it will be expensive.
- Is your relation with the settlement good?
Better relations grant better selling and buying prices. One ways to strengthen the relation between the player and a settlement is to successfully complete Contracts for it.
Some insights and findings are present here and here.
Trade goods[]
Trade goods are produced in settlements with special attached locations, and can be bought and sold for profit.
Trade goods can be reclaimed from enemy parties and camps or found in different events. The same can be done with Provisions and Treasures.
*Is needed to craft a Masterwork Bow.
Supplies[]
Provisions | Ammunition | Tools and Supplies | Medical Supplies |
---|---|---|---|
Feeds Brothers Base worth: varies |
Reloads Ammunition Base worth: 100 for 50 |
Repairs Equipment Base worth: 200 for 20 |
Heals Wounds Base worth: 200 for 20 |