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Melee Weapons
Daggers  • Swords  • Maces  • Spears  • Axes  • Flails  • Cleavers  • Hammers  • Polearms


Axes[]

Axes are versatile weapons. From a utility perspective, they can deal direct damage to shields with the Split Shield attack, which can be effective against shield-carrying opponents or Schrats.

One-Handed Axes[]

Offensively, 1-handed axes do 50% additional damage to HP on a hit to the head, which compounds with the normal head shot bonus (of +50% HP damage).

Axe Mastery perk gives these bonuses:

  • Split Shield Split Shield damage is increased by 50%.
  • Axe skills require 25% less Fatigue.

Orc Weapons require 5 additional fatigue per skill use for humans.

Skills
Icon Name AP Fatigue   Description
ChopActive 185 Chop 4 13 Does +50% additional damage to Hitpoints on a hit to the head, 30% Direct Damage (40% Direct Damage for Barbarian axe)
Split Shield
Split Shield 4 15 Direct damage to shield
Active 60Active 35
Active 184
Batter 4 14 Inflicts at least 10 Hitpoints damage, 50% Direct Damage (60% Direct Damage for Barbarian hammer)
Name Worth Damage Ignores Armor Vs. Armor Shield Damage Durability Max. Fatigue Skills DLC
Hatchet
Hatchet
210 25-40 30% 110% 8 52 -6
Chop
Split Shield
Crude Axe
Wildmen 05
800 30-40 40% 120% 12 82 -12
Active 185
Split Shield
Warriors of the North DLC
Handaxe
Hand Axe
900 30-45 30% 120% 12 68 -10
Chop
Split Shield
Fighting Axe
Fighting Axe
2800 35-55 30% 130% 16 80 -12
Chop
Split Shield
Head Splitter
(Orc weapon)
Orc axe
1100 35-65 30% 130% 16 64 -22
Chop
Split Shield
Axehammer
Wildmen 03
800 20-30 60% 200% 14 96 -10
Active 184
Split Shield
Warriors of the North DLC


Two-Handed Axes[]

Split Man skill damage mechanics are explaned here.

Longaxe has an attack range of 1-2 tiles, making it possible to attack from behind the frontline. Note that the Longaxe is not considered a polearm, so it will not receive bonuses from Polearm Mastery. Longaxe has -15% accuracy penalty for hitting adjacent targets.

Axe Mastery perk grants:

  • Split Shield Split Shield damage is increased by 50%.
  • Round Swing gains +5% chance to hit.
  • Longaxe no longer has penalty for hitting targets directly adjacent.
  • Axes skills require 25% less Fatigue.

Orc Weapons require 5 additional fatigue per skill use for humans.

Skills
Icon Name AP Fatigue   Description
Split Man Active 187
Active 168
Split Man 6 15 Hits both head and body for additional damage, 40% Direct Damage (50% Direct Damage for Barbarian axe)
Round Swing Active 188 Round Swing 6 35 Hits up to 6 targets, -15% chance to hit, -10% (30%) Direct Damage (40% Direct Damage for Barbarian axe)
Split
Split in two
Split 6 30 Hits 2 targets in a straight line, -5% chance to hit, 30% Direct Damage
Split Shield
Split Shield 6 20 Direct damage to shield
Active 66
Strike 6 15 Normal attack; -15% chance to hit targets directly adjacent, 30% Direct Damage
Active 67
Split Shield 6 25 Direct damage to shield
Name Worth Damage Ignores Armor Vs. Armor Chance to hit head Shield Damage Durability Max. Fatigue Skills DLC
Woodcutter's Axe
Axe two handed 02
400 35-70 40% 125% ±0% 30 48 -14
Split Man
Round Swing
Split Shield
Heavy Rusty Axe
Wildmen 09
2000 75-90 50% 150% ±0% 36 96 -16
Active 187
Active 188
Split Shield
Warriors of the North DLC
Bardiche
Bardiche
2200 75-95 40% 130% ±0% 24 64 -16
Active 168
Split in two
Split Shield
Warriors of the North DLC
Greataxe
Axe two handed 01
2400 80-100 40% 150% ±0% 36 80 -16
Split Man
Round Swing
Split Shield
Man Splitter
(Orc weapon)
Orc axe two handed
1500 90-120 40% 160% ±0% 42 64 -34
Split Man
Round Swing
Split Shield
Longaxe
Longaxe 01
1200 70-95 30% 110% +5% 24 72 -14
Active 66
Active 67
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